New Deltarune Chapters Sent Me 10 Years Back

It’s only like me to start my senior year off with a Deltarune/Undertale blog. I have those two games to thank for my personality, passion for art, and my love for storytelling – and on a deeper note: for keeping me here and encouraging me to push through the toughest times in my life.

Deltarune chapters three and four were released on June 5th. I wasn’t able to play them for about two weeks since I had a writer’s workshop, vacation, and my first Comic-Con all in a row. But when I did finally play them, I went through something really strange.

As I was fully submerged in a self-established “Deltarune summer”, I felt something very familiar in my soul. I remember: I was listening to the new music, looking at and making fan art, reading people’s theories, and talking about it to friends. Suddenly, I felt like I was seven years old again in my Undertale phase. It was so strange. I had to check the date, look in the mirror, anything to make sure I hadn’t somehow slipped into 2015. Then I was so overwhelmed I threw up.

Yeah, not my best moment at all. But this feeling hit me like nothing else had in ten years. I’m not seven years old anymore watching Undertale animations, reading fan comics, or listening to the music preparing to enter middle school. I’m seventeen, graduating high school soon. Except I’m still doing everything I did with Undertale, just with Deltarune.

Everything is so different but at the same time, it’s not at all.

I’m aware most of my peers aren’t familiar with Deltarune or Undertale, I can only advise whoever hasn’t played either to play them. It’s just like nothing else I’ve ever experienced. And I’m no outlier, there’s an entire fanbase of at least one-hundred-thousand people that would say the same thing. 

So why does Deltarune mean so much to me? Well the same reasons that Undertale does – but that’ll be covered in September’s blog since Undertale’s ten-year anniversary will be September 15th. Deltarune has incredible characters, one-of-a-kind music, and- …I’m realizing I’ve already written about this. It’s so interesting re-reading that blog – chapters three and four didn’t even have a release date and I had no idea what was coming. 

I like Deltarune for all the reasons everyone else does, and October 2024 Stephanie did. But now, I’ve attached my entire being to that game. This is a pretty common thing I do when I really like something. Not only does it help me express myself, since all the media I love is a reflection of myself, but it also helps me feel like I’m appreciating the media for all of its worth. I’m actually really possessive in this way: my favorite color is pink, my favorite bug is a ladybug, my favorite show (that I even refer to as “my show”) is Common Side Effects, and my favorite game is Deltarune. I’m known for all of these things because I tie them so closely to my being. I may be possessive over Deltarune but I’m certainly not selfish over it. I’m constantly trying to get my friends to play it so I’m probably really annoying.

I’ve also been on a mission to heal my inner child before I graduate high school. So, like an extremely normal and mentally well seventeen-year-old does, I’ve been watching My Little Pony. And, in a really funny way, Deltarune shares a lot of similarities to My Little Pony. It’s kind of like my own teenage version of My Little Pony. Deltarune has huge themes of friendship, redemption, and conflict resolution through communication. Things also happen really quickly in the same way they do in the episodic form of My Little Pony. Kris and Susie, the two main characters, went from being enemies (?) to best friends in, at most, two days. Over the span of chapter one, Susie became open to talking problems out rather than immediately resorting to violence. And Ralsei, another one of the main characters, went from wanting to resolve everything through kindness to understanding when fighting is necessary over the span of four chapters, which was three in-game days. These are some extreme character developments over really short periods of time, kind of like how My Little Pony characters change so drastically in one episode while learning a sweet little message. And finally, the biggest reason I love Deltarune so much: Deltarune just has a lot of elements that I genuinely really enjoy. 

Kris, the character we play as and/or (depending on who you ask) the protagonist, fits the description of my favorite kind of protagonists perfectly. Back in 2015, Frisk from Undertale was my favorite protagonist and they use they/them pronouns. Later in 2016, Sal Fisher from Sally Face was my favorite protagonist, mostly known for his bright blue hair. Kris fits both of these descriptions as they canonically use they/them pronouns and in the dark worlds, they have blue hair.

Deltarune also has huge themes of escapism, darkness (yes, the state of lighting), and alternate/parallel universes. As someone who used to chronically daydream, was deathly afraid of the dark, and is extremely interested in the idea of other universes, all of these are right up my alley.

And, finally, Deltarune uses the plot device of prophecies. This is my favorite thing ever, I’m so surprised I haven’t used prophecies in every single piece of my writing. For one, a prophecy can be used in so many different ways. It can be a simple statement that starts the story or even a title (for example, the book They Both Die at the End). It can be an actual fantastical prophecy (such as in the book The Song of Achilles). It can even be told in the way of generational trauma. It is so much fun to know how something will happen or end. The optimistic, hopeful side of you tries to believe it won’t happen, if it’s something terrible, or it will happen in a different way and then the truly human side of you just wants to see how it will happen. 

(This paragraph will contain spoilers for Deltarune’s fourth chapter.) The way Deltarune uses prophecies as a plot device is, by far, my favorite. In chapter one, Ralsei, a fantastical mage-like character that only resides in the magical dark worlds, establishes a prophecy that him, Kris, and Susie will save the world from “The Roaring” – a catastrophe similar to the Rapture in the Bible. Specifically, he states the prophecy needs a human (Kris), a monster (Susie), and a prince from the dark (Ralsei). But in chapter four, released six real-life years later (!!!), the true prophecy is revealed straight from the source, which is the church since the prophecy is part of the religion of the town Deltarune takes place in. The prophecy needs a “cage with human soul and parts”, a “girl with hope crossed on her heart”, a “prince alone in deepest dark”, and a girl that “love finds its way to”. This version is, very clearly, a lot broader than the original we were introduced to in chapter one and it adds a completely new character (in my opinion)! And the final part of the prophecy that’s been tearing me apart since chapter four came out in June: the mysterious “final tragedy” that the main characters know about but us as players do not. This is such a unique way to use prophecies as a plot device and it inspires me so much in my own work. 

There’s plenty of other smaller reasons I love Deltarune (like Noelle, who is a Christmas themed reindeer – I love Christmas themed anything) but those are the biggest ones and what truly keeps Deltarune so close to my heart. I really enjoyed writing this blog and dissecting my favorite parts of my favorite game. It helped me realize a lot of new things about myself and it helped me understand the writing of Deltarune on a higher level.


Thanks so much for reading if you did. Last year, my blogs were really fun and spilling with my own personality. I want to take a different approach now – you know, since I’m old and that means I’m a pretentious art student now and I have to be dramatic about all of my pieces. I’m kidding. Kind of. 

Don’t read the old Deltarune blog too closely, there’s at least one typo that I somehow missed that’s eating me alive. Also paragraph three of this blog is a little dramatized, I knew I didn’t slip into 2015 but it absolutely felt that way. And I did unfortunately vomit… And when I briefly explained what “The Roaring” is (“a catastrophe similar to the Rapture in the Bible”), it reminded me of that one part from Snapcube’s Shadow the Hedgehog fandub with “the Devil from the Bible” and it made me giggle. Does my nicheness (that’s not even that niche) make you want to read more of my blogs? I hope so. Also do you like all of my links? I spent a lot of time on them.

Anyway, this blog was actually really emotional for me. I love Deltarune and I think I made that pretty clear. Remember to play or replay Undertale for its ten-year anniversary next month.