This Sure is a Blog

Isn’t this crazy. It’s a blog. You’re probably gonna have read this, think “man, this sure is a blog”(lol title reference I am so cool and funny), and then continue on with your life. To be honest, if you really, really think about it, blogs really are just blogs. I wonder if there is any way this could NOT be a blog. Like, really, this is a blog. Maybe even the bloggiest blog ever blogged. Guys I am blogging isn’t that so wacky. 

Personally, I don’t care much for blogs. Nowadays, a lot of really popular ones are just journalism if you could be as blatantly biased as you wanted. It’s crazy, with blogging you can say anything you want about whatever you want, and, now this is the scary part, it’ll still be a blog. I could start spouting information so incorrect it’d make The Hobbit (J.R.R Tolkien) look like non-fiction. I can say that muffins are a type of cookie and you would just have to sit there and deal with it. What am I gonna do? Read the comments in a hope to improve myself and see how people react to what I am saying? Of course not! Who do you think I am, a person with common sense. Also, mushrooms are TOTALLY arachnids. The fear of sheep is called Baaphobia, totally. You should ALWAYS trust what you read on the internet because nobody here would lie to you, ever. You should TOTALLY download a link on an ABSOLUTELY ORDINARY website! (this paragraph, if you could not tell, has been a sarcastic joke. Please stay safe!)

Wow, you’re actually still reading this. Well, I guess I AM still typing it, but hey, what else am I gonna do with my time? NOT blog? That’d be crazy, like foxes not being strictly herbivores! I have decided that the next paragraph will be a bunch of terrible jokes. I hope, kinda, that you fully prepare yourself for this. It is going to be so bad. As bad as when someone typed out that muffins were a type of cookie in this blog. Who did that anyway? No clue. Anyway, bad jokes are on the way. Right about….

Now. Anyway, hey, glad to see you here. I invented a new word. I call it plagiarism, other people say they created the word but it was really me. I am going to say orange in the next sentence. Just kidding I am saying banana. I am so mighty and powerful. Insects bug me. Hey, laugh, LAUGH! I know you’re not laughing right now I swear you better laugh you better laugh right now. If you don’t laugh I’ll blog sarcastically about YOU next. How would you like that, huh?

It’s a new day now, well, at least since I wrote the last four paragraphs that you just read. I’ve gotten an idea for a story. I intend to write a story that gives form and describes the stages of grief while minimalizing dialogue and the cast of characters. I want the protagonist to be both nameless and voiceless, so that the reader can put themselves into the story and better imagine the different locations around them. The story will rely on heavy imagery to move the plot forward, while also making the protagonist as interesting as possible. I intend to keep the theme vague. I don’t have a title for the story yet, but what is currently on the table is “The Lands which lie within”, “The Journey They All Must Take”.

So, actually, the story has changes completely (the weekend has passed now, if you’re wondering). I’m gonna be using the open field beginning that I originally had planned, but instead attempt to create a unique fantasy world. I’m planning to write it out like a video game, where some parts are set with no options (like the beginning of the story) but add dialogue and quest options and such. Hopefully, if it gets fully fleshed out, I’ll be able to sell it off to a company of some kind to get it published as an actual video game. That would be cool. Today’s not much of a writing day for me, to be honest. Well, except for the fact that I’ve begun on the intro to my story. The intro is almost done, so once it is done I’ll sneak a teensy preview of the current form into it, though it will probably change several times before it’s where I want it to be. I want to take the writing elements of Dark Souls, a game by From Software, where the story is told through NPC (Non-playable character) interactions and item descriptions. I also intend to take an idea from Hollow Knight, an indie Metroidvania from Team Cherry. The idea is a journal of sorts that you can find pages of after bosses (in Hollow Knight it’s after beating an enemy a certain amount of times) that list information about the bosses and some of the area enemies. I want to challenge myself to make a massive open world the likes of which have never been seen, and could by all means take over a decade to fully build. I want there to be at least 200 bosses, and just as many, if not more, areas to explore. I want to make it, by all means, a metroidvania, despite most of this genre being 2D platformers. I may also include sci-fi elements as the late game approaches. I want to set a new standard for writing video game stories. I, hopefully, will have it finished by the end of my senior year, which is May 2023.  First, however, I should probably create the different areas, and decide how they must be accessed, and when they will be accessible. I also intend to, though it would be incredibly difficult for players to achieve, make their be a way to complete the main game in around an hour. I want the world to fully evolve and change as things happen. I would also like to implement the idea that there is no hero or villain in the conventional sense. I am going to plan different types of spells and magic, along with fighting styles, that will be available to players. 

It’s the next day now. I’m probably gonna end this blog off soon. I wrote this in hopes of doing something a little unconventional. If there’s one place I’m confident in my ability to bend, or even break, the rules it’s in writing. When I write, I am the author, and the rules are mine to decide. If I want to create an entire language, give it a dictionary, and then write something in that language, I have all the power to do so. So, I guess I should at least make this publishable? So. A lesson. Uh. How about this? Don’t let anyone else tell you what the rules for writing are, because they’re a good guideline (sometimes), but you will be your most creative self when you write what, when, and how you want. But also remember this. No matter what rules of writing you follow, you have to respect others in your writing. Do not write for the sake of invalidating others, because if the day comes you face the public as their enemy, you will turn to those who you have ridiculed for mercy, and they will not even hear your cries.

Anyway! Now that I’ve taught a valuable life lesson, we can really talk about whatever we want! Now, I know that this is generally going to be a lighthearted blog that only really exists to entertain, but I do want you to take into consideration some of the things I said. I have to apologize, I’m in a rather stern mood. Well, I think I probably am going to cut this blog off here. Right now, this paragraph. Because things always come to an end, some more abrupt than you’d like. Once I’ve finished this I’ll have a chance to refresh and start anew. My goal this year is to completely remove the idea that writing has to follow the rules to be good writing. Well, I guess that’s my goal as a writer in general. So, as we reach the end of this moment, this instance that we shared together, I thank you, truly, for reading this. I hope you had a good time. Be prepared to see me evolve as a writer, especially through these blogs. See you next time, pal.

Author: Matthew McLain

Read the blog, not the Bio.

One thought on “This Sure is a Blog”

  1. I really loved reading this! I too was not warm to the idea of blogging every week, but as a reader, I think this is a wonderful way to start. I like how you mentioned the times at which you were writing different parts of this blog because I got to see how your tone and perspective developed throughout the week you were writing this. The beginning made me laugh loads, and your story ideas are so, so cool! Just hearing you talk about writing makes me confident that your style and the stories you’re telling are incredibly unique. Creating scripts for interactive video games is such an enjoyable process, and I hope to see you pursue that!

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